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Code Clash

A gamified learning platform with real-time multiplayer coding battles.

November 21, 2024
3 min read
Next.js
Amazon EC2
Framer Motion
file_type_mongoMongoDB
PartyKit
Tailwind CSS
file_type_typescript_officialTypeScript
React
Code Clash

Code Clash 🚀

Growth Through Gamified Learning 🌱

Inspiration 💡

Traditional coding education platforms follow a solitary, linear path. But what if learning to code could feel like playing your favorite multiplayer game? Code Clash was born from a simple observation: people learn faster when they're having fun and competing with friends. By turning coding challenges into real-time battles, we're not just teaching code – we're cultivating a growth mindset.

Originality & Innovation 🎯

While coding platforms exist, Code Clash stands out through:

  • 🎮 Industry-first real-time multiplayer coding battles
  • 🤖 AI-powered dynamic feedback
  • 🔄 Instant code evaluation with peer learning
  • 🌟 Skill-based matchmaking for balanced competition
  • 💫 Interactive code visualization for beginners

Theme: Growth in Action 🌱

We embodied "Growth" across multiple dimensions:

  • Personal Growth: Progressive skill development from basics to advanced
  • Community Growth: Peer-to-peer learning and mentorship
  • Technical Growth: Real-time feedback and improvement metrics
  • Accessibility Growth: Breaking down barriers to coding education
  • Platform Growth: Scalable architecture for expanding user base

Technical Excellence 💻

Our tech stack pushes boundaries:

  • ⚡ Next.js & TypeScript: Enterprise-grade foundation
  • 🎨 Tailwind & Framer Motion: Polished, animated UI/UX
  • 🔗 PartyKit: Cutting-edge real-time multiplayer infrastructure
  • 🧠 Custom LLM Integration: Advanced code analysis self-hosted on Amazon EC2
  • 📊 WebSocket Protocol: Sub-100ms latency for real-time battles

Development Journey & Learning 📚

Our team stretched beyond comfort zones:

  • First time writing in Typescript let alone implementing real-time multiplayer systems
  • Learned PartyKit from documentation to deployment in 24 hours
  • Mastered WebSocket optimization for minimal latency
  • Developed custom LLM prompts for code evaluation
  • Created responsive animations with Framer Motion
  • Discovered how to implement EC2 cloud storage and MongoDB Atlas

Design & User Experience 🎨

We prioritized intuitive design:

  • 🎯 Clean, distraction-free coding interface
  • 📱 Responsive design for all devices
  • 🌈 Engaging animations that guide users
  • 🎮 Game-like elements that maintain focus
  • 👥 Inclusive design for all skill levels

Working Prototype Achievements 🏆

In 24 hours, we delivered:

  • ✅ Fully functional multiplayer system
  • ✅ Real-time code evaluation
  • ✅ Dynamic challenge generation
  • ✅ User authentication and profiles
  • ✅ Cross-browser compatibility

Technical Challenges Conquered 💪

  • Multiplayer Synchronization: Solved using custom PartyKit implementation
  • Real-time Evaluation: Optimized LLM processing for instant feedback
  • Scalability: Implemented efficient WebSocket management
  • Security: Built secure code execution environment
  • Performance: Achieved consistent sub-100ms latency

What's Next 🎯

Future technical expansions:

  • 🏗️ WebAssembly integration for browser-based code compilation
  • 🤖 Advanced AI curriculum adaptation
  • 📊 Enhanced analytics dashboard
  • 🌐 Global tournament infrastructure
  • 📱 Native mobile applications

Technical Architecture 🏗️

graph TD A[Client] -->|WebSocket| B[PartyKit Server] B -->|Real-time Updates| A B -->|Code Evaluation| C[EC2 LLM Service] C -->|Results| B D[Challenge Generator] -->|New Problems| B
mermaid

Built with determination in 24 hours by a team passionate about democratizing coding education 💖

Technologies: TypeScript, Next.js, Tailwind CSS, Framer Motion, PartyKit, Amazon EC2 ⚡

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